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Five years ago, I had the crazy idea to make a game based on the four humours theory of personality, in which your blood, bile, and phlegm influenced your temperament. I'm happy to announce that my game Four Humours is now on Kickstarter!
When making a board game, how do you turn meaningless objects into things that inspire laughter, cooperation, backstabbing, or even table flips? That's the subject of my talk at last night's International Game Developers Association Twin Cities meeting. I also talked about what I learned in designing and art directing my game Four Humours.
Star Tribune journalist Richard Chin wrote an excellent article about indie board games in Minnesota, and he included my game Four Humours. He also interviewed some other creative Twin Cities game designers/publishers, including Adam Rehberg of Adam's Apple Games (who's publishing Four Humours), Seppy Yoon of Fight in a Box, and Patrick Leder of Leder Games.