Over the past few years, Bob MacCallum has been focused on one question: can music evolve through natural selection? In this episode of Composer Quest, we discuss Bob's amazing evolutionary music project, DarwinTunes. In the DarwinTunes experiment/game, participants rate and "mate" short sound loops to breed new musical offspring. Although it started with randomly generated sine waves and noise, the evolved sounds are now surprisingly musical. Also in this episode, we talk about Bob's scientific analysis of over 70,000 Billboard hit songs from the past half-decade, which has revealed three major revolution years in music history: 1964, 1983, and 1991.
Tag: Sample-based Music
Patchwork Scriabin: The Ultimate Prelude Mashup
100 years after the death of Alexander Scriabin, his music lives on in a form he would never have expected. A week ago, I announced the Patchwork Scriabin quest along with UniqueSound, and 49 people contributed to our Scriabin "sound quilt" by recording a measure of his Prelude in A minor, Op. 11 No. 2. I'm excited to present our final mashup, with 68 uniquely-produced measures. You'll hear trombones, bells, accordions, chiptune synths, wine glasses, dog barks, dance beats, and much more.
Animation Composing with Paul Fraser
Paul Fraser went into the CalArts composition program with the mindset that he would spend half his time making weird music, and half his time composing for animations. He's since worked with some amazing animators, including the creators of Adventure Time. In this episode of Composer Quest, Paul shares his creative process in composing and sound designing animations. We also talk about some of his creative personal projects, like his "Weekly Splice," where he gathers one sound every day and mixes seven of them together at the end of the week.
Indie Film Composing with Brooke deRosa
DJ, opera singer, and film composer Brooke deRosa is making a name for herself around LA. She recently sang on Ghostface Killah's 12 Reasons to Die and appeared on Jimmy Fallon with the group. In this episode of Composer Quest, Brooke gives us some practical advice she's learned from scoring over 15 films and TV shows in the past five years. She also shares tips on composing for vocalists.
Audacity Producer Desmond Simmons is Big in Japan
Desmond Simmons, a.k.a. PreciseHero, produces music using only open-source software - he says his computer is too old to handle anything other than Linux. So how did Desmond's DIY mixes end up on the Japanese label P-Vine Records? Creative fortitude and a collaborative spirit have been central to Desmond's success. In this (50th!) episode of Composer Quest, Desmond shares his thoughts on our remix culture, and why 70s Brazilian music is the best kind to sample from.
Torley on Creativity, Asperger’s, and Music Production
A truly unique figure in the electronic music world, Torley describes himself as a "time-traveling, universe-crossing, autistic, cyberpunk monk." I was drawn in by the (over 800!) videos on Torley's YouTube page, many of which are thoughtful talks by Torley on music composition, creativity, and his life experiences. In Composer Quest episode 38, Torley talks with me about Asperger's syndrome, his job in the online world Second Life, and of course, his advice on making otherworldly sounds.
Throat Singing and Chopping Beats with Prism House
Brooklyn experimental duo Brian Wenner and Matt O'Hare talk with me about their production process in episode 30 of Composer Quest. In the latest Prism House EP, Reflections, Brian Wenner's beats are made from chopped-up field recordings of pop cans and squeaking doors. Matt O'Hare, the visuals man of the duo, is also a very talented musician. He explains how The Simpsons has helped him become an excellent throat singer.
Drum Kit Melodies with Pete James Johnson
Jazz drummer Pete James Johnson has recently been getting into sampling his dad's old records to make beats for his DJ project Elephane. In this episode of Composer Quest, Pete shares his beat sampling advice, his experiences composing for jazz trio, and his new method of thinking in terms of "melodies" when he plays a drum solo.